DELETES ALL THE 3D OBJECTS
ACTION
The command 3D_DELETE_ALL deletes all the existing 3D objects.
The numbers become free again and can be reused to create new 3D objects.
SYNTAX:
3D_DELETE_ALL
USE ERROR EXAMPLE
rem create a 3D world
scene3d 1
rem resize the 3D world
width 1,300:height 1,300
rem place the camera
cam_position 5,10,20
rem create 4 cubes
3d_cube 1,1.2:3d_x_position 1,-2
3d_cube 2,1.2:3d_x_position 2,2
3d_cube 3,1.2:3d_y_position 3,-2
3d_cube 4,1.2:3d_y_position 4,2
rem wait 2 seconds
wait 2000
rem delete all
3d_delete_all
3D_DELETE_ALL
3D_DELETE_ALL
SEE ALSO
3D_ACTOR
3D_BOX
3D_CONE
3D_CUBE
3D_CYLINDER
3D_DELETE
3D_DODECAHEDRON
3D_LINE
3D_MESH
3D_SPHERE
3D_TEAPOT
3D_TEXT
3D_TORUS