SET THE TILE NUMBER ON U-COORDINATE OF THE 3D_PLANE NUMBER N
ACTION
The command 3D_U_TILE N,T set the tile number which make the texture of the 3D_PLANE object designated by its number N, for the U-coordinate. It is the tile number of the texture on the U-axis.
SYNTAX:
3D_U_TILE N,T
USE ERROR EXAMPLE
rem create a 3D world
scene3d 1
rem move the camera
cam_z_position 10
rem create the 3D_PLANE number 1
3d_plane 1
rem load a texture
3d_load_texture 1,"picture.bmp"
rem move the object
3d_z_position 1,-5
rem change the tile number
3d_u_tile 1,10
3d_v_tile 1,5
3D_U_TILE
3D_U_TILE N,T
SEE ALSO
3D_PLANE
3D_V_TILE