CREATES A CONE WITH HEIGHT, RADIUS, AND GIVES IT THE NUMBER N AS REFERENCE
ACTION
The command 3D_CONE creates a cone with the specified values of height H and radius R and gives it a number N.
The number N is used to designate the cone.
The center of the cone is placed in (0,0,0) : the center of the 3D world (SCENE3D).
The color of the cone is gray at creation and can be modified by the command 3D_COLOR.
The cone can be moved, rotated, scaled, colored, textured, deleted, hidden, showed with the appropriated commands.
Remark: by default, the cone is created in the first created SCENE3D, but another SCENE3D can be used. For that, create a new SCENE3D, and send it all the commands by 3D_TARGET_IS before creating the cone.
SYNTAX:
3D_CONE N,H,R
USE ERROR EXAMPLE
rem create a 3D world
scene3d 1
rem create a cone number 1
3d_cone 1,1.5,1.1
rem move the camera
cam_y_position 2
3D_CONE
3D_CONE N,H,R
SEE ALSO
3D_COLOR
3D_DELETE
3D_DELETE_ALL
3D_LOAD_TEXTURE
3D_HIDE
3D_SHOW
3D_TARGET_IS
3D_X_POSITION
3D_Y_POSITION
3D_Z_POSITION
3D_X_ROTATE
3D_Y_ROTATE
3D_Z_ROTATE
3D_X_SCALE
3D_Y_SCALE
3D_Z_SCALE