POINT_Z_POSITION

POINT_Z_POSITION Z

SET THE Z COORDINATE OF THE POINT AIMED BY THE 3D CAMERA

  • Type: Command
  • Parameter: 1
  • Group: 3D Objects

ACTION

The command POINT_Z_POSITION Z set the Z coordinate of the point aimed by the 3D camera belonging to target SCENE3D (first SCENE3D or SCENE3D selected by 3D_TARGET_IS N) and places the aimed point at the position (X,Y,Z), the coordinates X and Y of the point being unchanged.

By default, the 3D camera is placed at position (0,0,5), aims point (0,0,0), and the target SCENE3D is first created SCENE3D.

SYNTAX: POINT_Z_POSITION Z

  • Z = new position in Z. Z can be an integer or a real number.

USE

  • The command POINT_Z_POSITION is used to move in Z the point aimed by the 3D camera.

ERROR

  • If position Z is not a correct expression
  • If no SCENE3D is created

EXAMPLE

rem create a 3D world

scene3d 1

rem create a 3D object (a teapot)

3d_teapot 1

rem position in Z the point aimed by the 3D camera

point_z_position 0.5

SEE ALSO

CAM_POSITION

CAM_X_POSITION

CAM_Y_POSITION

CAM_Z_POSITION

POINT_POSITION

POINT_X_POSITION

POINT_Y_POSITION