POINT_Y_POSITION

POINT_Y_POSITION Y

SET THE Y COORDINATE OF THE POINT AIMED BY THE 3D CAMERA

  • Type: Command
  • Parameter: 1
  • Group: 3D Objects

ACTION

The command POINT_Y_POSITION Y set the Y coordinate of the point aimed by the 3D camera belonging to the target SCENE3D (first SCENE3D or SCENE3D selected by 3D_TARGET_IS N) and places the aimed point at the position (X,Y,Z), the coordinates X and Z of the point being unchanged.

By default, the 3D camera is placed at position (0,0,5), aims point (0,0,0), and the target SCENE3D is first created SCENE3D.

SYNTAX: POINT_Y_POSITION Y

  • Y = new position in Y. Y can be an integer or a real number.

USE

  • The command POINT_Y_POSITION is used to move in Y the point aimed by the 3D camera.

ERROR

  • If position Y is not a correct expression
  • If no SCENE3D is created

EXAMPLE

rem create a 3D world

scene3d 1

rem create a 3D object (a teapot)

3d_teapot 1

rem position in Y the point aimed by the 3D camera

point_y_position 0.5

SEE ALSO

CAM_POSITION

CAM_X_POSITION

CAM_Y_POSITION

CAM_Z_POSITION

POINT_POSITION

POINT_X_POSITION

POINT_Z_POSITION