NUMBER_SPRITE_TARGET

NUMBER_SPRITE_TARGET

RETURNS THE SYSTEM OBJECT NUMBER WHICH IS THE SPRITE COMMAND "TARGET"

  • Type: System Variable
  • Parameter: 0
  • Group: System

ACTION

The system variable NUMBER_SPRITE_TARGET returns the system object number which is the SPRITE commands "target".

SYNTAX: NUMBER_SPRITE_TARGET in an expression

USE

  • The system variable NUMBER_SPRITE_TARGET is used to know the system object number which is the SPRITE commands "target".

ERROR

  • None.

EXAMPLE

scene2D 10 : rem create a SCENE2D

left 10,100 : rem place it at 100 pixels from left edge

wait 1000 : rem wait for 1 second

print number_sprite_target : rem 10 is printed

SEE ALSO

SPRITE_TARGET_IS