CREATES A SYSTEM OBJECT BUTTON AND ALLOCATES IT NUMBER N AS REFERENCE
ACTION
The command BUTTON N creates a system object BUTTON, and allocates it a number N. The number N will be used to designate the BUTTON.
The created BUTTON can then be used through the appropriated commands.
The BUTTON is created at position (0,0) : that is TOP = 0 pixel and LEFT = 0 pixel, with dimensions WIDTH = 75 pixels and HEIGHT = 25 pixels.
A BUTTON is a mean for the user to trigger an action.
A BUTTON can generate the events : ON_CLICK, ON_KEY_UP, ON_KEY_DOWN.
Remark: by default, the BUTTON is created on the FORM number 0, but another FORM can be used. For that, create a FORM by FORM N, and send it all the commands by COMMAND_TARGET_IS N before creating the BUTTON.
SYNTAX:
BUTTON N
USE ERROR EXAMPLE
rem create a BUTTON with default position and dimensions
button 1
rem display an explaining text about its role (its number is used as reference)
caption 1,"Save File"
BUTTON
BUTTON N
SEE ALSO
CAPTION
TOP
LEFT
WIDTH
HEIGHT
HINT
HINT_HIDE
FULL_SPACE
ON_CLICK
ON_KEY_UP
ON_KEY_DOWN