MAKES INVISIBLE THE SPRITE NUMBER N
ACTION
The command SPRITE_HIDE N makes invisible the SPRITE designated by its number N.
Remark : the normal state of a SPRITE at creation is to be visible.
SYNTAX:
SPRITE_HIDE N
USE ERROR EXAMPLE
rem create a 2D world number 1
scene2d 1
rem load a background picture
file_load 1,"city.bmp"
rem create a SPRITE number 1
sprite 1
rem load a picture to the SPRITE
sprite_file_load 1,"alien.bmp"
rem wait for 1 seconde
wait 1000
rem make it invisible
sprite_hide 1
rem wait for 1 seconde
wait 1000
rem make it visible
sprite_show 1
SPRITE_HIDE
SPRITE_HIDE N
SEE ALSO
SPRITE_SHOW
SPRITE_SHOW_ALL
SPRITE_HIDE_ALL