ROTATES THE CAMERA AROUND ITS Y-AXIS BY THE ANGLE A (DEGREES)
ACTION
The command CAM_TURN is used to rotate the camera around its Y-axis by the angle A, expressed in degrees.
SYNTAX:
CAM_TURN A
USE ERROR EXAMPLE
scene3D 1
full_space 1
3d_teapot 1
wait 1000
cam_roll 10
wait 1000
cam_roll -10
wait 1000
cam_turn 10
wait 1000
cam_turn -10
wait 1000
cam_pitch 10
wait 1000
cam_pitch -10
CAM_TURN
CAM_TURN A
SEE ALSO
CAM_PITCH
CAM_ROLL