CREATES A CUBE WITH SIDE S, AND GIVES IT THE NUMBER N AS REFERENCE
ACTION
The command 3D_CUBE creates a cube with the specified value for the side S and gives it a number N.
The number N is used to designate the cube.
The center of the cube is placed in (0,0,0) : the center of the 3D world (SCENE3D).
The color of the cube is gray at creation and can be modified by the command 3D_COLOR.
The cube can be moved, rotated, scaled, colored, textured, deleted, hidden, showed... with the appropriated commands.
Remark: by default, the cube is created in the first created SCENE3D, but another SCENE3D can be used. For that, create a new SCENE3D, and send it all the commands by 3D_TARGET_IS before creating the cube.
SYNTAX:
3D_CUBE N,S
USE ERROR EXAMPLE
rem create a 3D world
scene3d 1
rem resize the 3D world
width 1,300:height 1,300
rem place the camera
cam_position 5,10,10
rem create a cube number 1
3d_cube 1,1.2
3D_CUBE
3D_CUBE N,S
SEE ALSO
3D_COLOR
3D_DELETE
3D_DELETE_ALL
3D_LOAD_TEXTURE
3D_HIDE
3D_SHOW
3D_TARGET_IS
3D_X_POSITION
3D_Y_POSITION
3D_Z_POSITION
3D_X_ROTATE
3D_Y_ROTATE
3D_Z_ROTATE
3D_X_SCALE
3D_Y_SCALE
3D_Z_SCALE