O3D_Z_POSITION()

O3D_Z_POSITION(N)

RETURNS THE POSITION ON Z AXIS OF THE 3D OBJECT NUMBER N

  • Type: Function
  • Parameter: 1
  • Group: 3D Objects

ACTION

The function O3D_Z_POSITION(N) returns the position on the Z axis of the 3D object designated by its number N.

SYNTAX: Result=O3D_Z_POSITION(N)

  • N = 3D object number (integer or real). Must be greater than 0 and less than or equal to the allowed maximum number of 3D objects.

USE

  • The function O3D_Z_POSITION() is used to know the position on Z axis of a 3D object.

ERROR

  • If number N is not a correct expression.
  • If number N exceeds the allowed maximum number of 3D objects.
  • If number N is not greater than 0.
  • If 3D object number N does not exist.

EXAMPLE

rem create a 3D world

scene3d 1

rem a sphere is created at (0,0,0)

3d_sphere 1,2

rem move it to (0,0,5)

3d_z_position 1,5

rem display its position on Z

print o3d_z_position(1)

SEE ALSO

O3D_X_POSITION()

O3D_Y_POSITION()